CALL SHEET February 2024

Big Opportunities Across The Immersive Cosmos

CALL SHEET February 2024
Photo by Pawel Nolbert on Unsplash

Welcome to CALL SHEET, our ongoing roundup of gigs, grants, deadlines, and other professional opportunities in the realms of physical and digital immersive.

LISTING DEADLINE: Every WEDNESDAY at 10AM Pacific Time — callsheet@noproscenium.com and/or the callsheet and jobs-board channels on our Discord. The monthly sheet UPDATES on Thursdays with the latest listings.

Note: while we are happy to receive the full text of a job listing for reference, we only publish summaries with links to full job listings/casting breakdowns. To be considered your listing must be published somewhere else online. We cannot host PDFs, and will not publish full listings so as not to be responsible for errors.

Calls for festival entries, however, are eligible for being published on our newswire. Use the callsheet email, above. (Educational workshops should follow the process for event listings at Everything Immersive.)

Check out previous editions for more listings, scan some of the sites we use to draw selections from below or join our Discord and follow the callsheet and jobs board categories on the Bulletin Board.

CHECK OUT OUR MOST RECENT EDITION FOR MORE

CASTING

Buena Park, CA

GHOST TOWN ALIVE! Actors
Knott’s Berry Farm
Term: Seasonal
Compensation: $20.65/hour
Dates: Rehearsals begin May 20th and may include evening and overnight shifts. Performances: daily from 6/14–8/11 and weekends only from 8/17–9/2.
Auditions: Thursday, February 29, 2024 or Sunday, March 3, 2024
Submissions Due:




LINK

Knott’s Berry Farm is casting performers for GHOST TOWN ALIVE! Seeking strong storytellers who are comfortable with improvisation and guest facing interactions that create an immersive experience for visitors to Knotts Berry Farm’s historic Ghost Town. Please come prepared to move and improvise. Those who would like to be considered must attend an in-person audition.

Please park in the Western Employee parking lot (8189 Western Ave. Buena Park, CA 90620) located between La Palma and Crescent on Western Ave. Please proceed to Western Gate Park Entrance where a Knott’s Berry Farm audition representative will escort applicants to the audition area.

Photos backstage of any kind are not permitted.

Performers must be at least 18 years of age.

Seeking a diverse spectrum of gender identities, ethnic and cultural backgrounds.

Please bring a photo and resume.

Rehearsals begin May 20th and may include evening and overnight shifts. GHOST TOWN ALIVE! will perform daily from 6/14–8/11 and weekends only from 8/17–9/2. Performance and rehearsal dates are subject to change.

Knott’s is an equal opportunity employer. We support a drug-free workplace and perform pre-employment substance abuse testing, physicals and background checks.


Cambridge, MA

Multi-skilled performers for a new immersive show
Liars & Believers
Term: 25 hours/week, August 18- September 9 plus meetings & rehersals
Compensation: $2000
Auditions: March 3rd & 5th
Deadline: March 05, 2024



LINK

Liars and Believers is seeking 8 performers with skills in at least two of the following areas: Puppetry, Music Making, Mask, Physical Theatre (clown, stage combat, etc) for an immersive spectacle event during the Arrow Street Arts festival in September, 2024.

These actors will work with the director and 12 other creatives to create an interdisciplinary, immersive 2 hour event, running simultaneously in multiple locations, capped off by a grand finale. Think Punchdrunk/Fuerza Bruta. The actors will have the chance to bring their own creative voice and ideas to the complete framework, as well as potentially build their own individual pieces to perform. The full group acts as the ensemble as well as performing individual “scenes”.


NEW YORK

ALL ROLES Dungeons & Dragons The Twenty-Sided Tavern
Curious Hedgehog
Term: Contracts will be offered on a 3-month rolling basis

Rate of Pay: $1000/wk for rehearsal with a tech bump. $1330/wk for performances on an 8-show week, additional shows compensated at pro rata. (non-equity)


Audition Date(s): February 26 & February 27, 2024
Submission Deadline: February 22, 2024

Callbacks: February 28, 2024
Rehearsal: March 18, 2024 — April 6, 2024
Tech: April 8, 2024 — May 4, 2024
First Preview: April 19, 2024
Opening: May 5, 2024



LINK

We welcome performers of all ethnicities, gender identities, abilities/exceptionalities, and body types. Please take this into consideration when submitting clients. Actors of diverse cultural and racial backgrounds are encouraged to apply.

Seeking charismatic nerds for the officially licensed interactive Dungeons & Dragons stage experience to play off-Broadway at Stage 42. Performers will utilize scripted and improvisational elements to tell a unique story every night with combat, puzzles, riddles, and more. Dice rolls and audience participation ensure a new and dynamic adventure every time.

High energy, marathon performers bring the story to life through unique characters, their own personalities, and real-time audience interaction.

*Please note: You must be available in-person for the audition and callback dates to be considered for this initial round of casting. You must also be 21+ to submit.

See link for breakdowns.


MIAMI

Performer (Dance)
Museum of Sex
Term: Full Time
Compensation: Day Rate (Unlisted)


LINK

We believe that entertainment is a pillar to what is going to make the Museum of Sex a breakthrough art institution in the Miami market. We need performers of all genders who are able to entice and allure through dance on our custom-made stage, which also doubles as a underwater performance tank! This role will be a great opportunity for dancers, underwater performers, and specialty performers interested in learning or developing a new skill set, performing in a state-of-the-art space, and growing with the newest venue in Miami. We are offering full-time hours (split into performance work and guest-service museum work) on a temp-to-hire basis, skills training, a housing stipend, and room for advancement through developmental opportunities.


CREW

NEW YORK

Stage Manager For Dungeons And Dragons The Twenty-Sided Tavern
Curious Hedgehog
Term: Open Ended, non union, off-Broadway
Starting March 4th
Compensation:
$800/week for Prep Week
$1500/week for Rehearsal Weeks
$1600/week for Performance Weeks






LINK

Curious Hedgehog is seeking an experienced Stage Manager for Dungeons & Dragons The Twenty-Sided Tavern, the first-ever official Dungeons & Dragons live stage show that employs audience interaction, branching narratives, improv, extensive game design, and the world’s most popular roleplaying game. This is an especially exciting project for SMs who are interested in gaming (particularly tabletop games including D&D), improv/node-based cue calling, and interactive and immersive performance.


Multiple Positions — New Production
Emursive Productions
Term: Varies with role
Compensation: Varies with role


LINKS BELOW

Emursive Productions, the producing company behind the McKittrick Hotel, home of Sleep No More, Gallow Green, Manderley Bar, and The Club Car is seeking multiple production roles associated with a new production.

They include:

Details for each role vary. Some positions are short term contracts.


ACADEMIC

NEW YORK CITY

Assistant Professor of Game Development and Emerging Media
St. John’s University
Term: Full Time
Tenure Track
Salary Range: $78,000 -$80,000
Starting Date: Sep. 1, 2024




LINK

The Division of Mass Communication seeks a dynamic scholar-practitioner for a full-time, tenure-track appointment (industry professional) as Assistant Professor of Game Development and Emerging Media, commencing September 1, 2024. The ideal candidate is skilled in transdisciplinary storytelling and can bridge game development techniques and interactive authorship to courses in film and other creative production-oriented disciplines.

Candidates sought are student-centered and produce research and creative achievements that enhance the constellation of programs in our Design Factory framework. They employ evidence-based practices to meet the interdisciplinary needs of our collaborative community. Successful candidates will teach intermediate and advanced game development and film production/editing courses, guide students in project management, and facilitate games’ successful release and promotion beyond the academic context.

Terminal degree in game development or related discipline in interactive digital media required. See link for additional qualifications.

JOBS

LOS ANGELES

VR Producer — Emerging Formats
META
Term: Full Time
Compensation: $154,000/year to $217,000/year + bonus + equity + benefits


LINK

Potential candidates must be technically proficient with a content forward lens, especially in gaming. Producer will ensure execution and on-time delivery of Emerging Formats creative projects across the entire pipeline in partnership with Operational Producer and Executive Producer. This is a small team working across several product and content groups to unlock content format innovation around emerging technologies and concepts with an end user mindset. Candidates must be comfortable wearing multiple hats, both creative and technical, but will be relied on as the key technical producer for the team ensuring emerging formats content initiatives are delivered successfully. This role will work across technologies like GenAI and formats like VR interactive entertainment and gaming.

LOS ANGELES/NEW YORK CITY

Multiple Positions
Luna Luna
Term: Full Time
Compensation: Varies with role


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LINK

Luna Luna: Forgotten Fantasy, currently in exhibition in Los Angeles, resurrects the 1987 Art Park that showcases the work of “over thirty renowned visionaries — including Salvador Dalí, Jean-Michel Basquiat, and Sonia Delaunay.”

“Behind the scenes, we remain hard at work crafting new experiences that marry art and play while pursuing the long-term goal of building the next iteration of Luna Luna: an art amusement park with contemporary artists.”

Currently Seeking:

  • Social Media Manager
  • Senior Marketing Manager
  • Creative Director
  • Art Director
  • Copywriter
  • Contracts Administrator

SANTA FE/LA/REMOTE

Multiple Positions including Executive level
Meow Wolf
Compensation: Varies With Role
Remote status eligible in specific markets for specific roles. Markets vary by position.

LINKS: See each sublisting for link with full details

Vice President, Project Management
Compensation for candidates based in Colorado is $156,340 — $220,440
Posted: 2/2/24
Deadline: 2/16/24



The Vice President, Project Management plays a pivotal role in providing process and project leadership support to executive management, overseeing process implementation, risk management strategies, standards, estimating, and planning and scheduling, and contracts interface responsibilities across our entire project portfolio and Exhibition development. In addition to the project controls responsibilities, this role will also serve in a Project Executive capacity for assigned projects.

VP, Creative: Story Strategy + Integration, Meow Wolf Universe
Compensation range for this position is $144,900 — $238,000
Posted: 1/31/24

The VP, Creative: Story Strategy + Integration, Meow Wolf Universe will:





Sharpen, focus, and amplify the creative vision for the MWU, collaborating with leadership and the story team to facilitate brand expression and expansion across various mediums.

Senior Creative Director — Sustainment
This position is based in Santa Fe, NM or Denver, CO
The salary range for this position is $104,700 — $160,600.
Posted: 2/5/24
Deadline: 2/9/24



Meow Wolf is seeking a dynamic and adventurous Senior Creative Director to manage and execute the evolving creative vision of an exhibition space. Working alongside the General Manager and Operations team they will balance the exhibition’s creative ambition with its resources. The ideal candidate is skilled at driving teams toward consensus and takes pride in supporting the creative vision of many contributors. Working with the Exhibitions Creative Advisor, the Senior Creative Director’s goal is to strategize and manage the continuing creative evolution of the exhibit to maintain its relevance and appeal.

Master Planner (Construction Experience Required)
Compensation for candidates based in Colorado is $89,000-$150,000
Posted: 1/27/24
Deadline: 2/9/24


The Master Planner plays a pivotal role in providing planning and schedule support to executive management, overseeing planning and scheduling responsibilities across our entire project portfolio.

Show Systems Programmer (Temporary)
The salary range for this position is $84,000 to $120,635 and may vary based upon location and experience.
Posted: 1/5/24



The Show Systems Programmer is responsible for programming show control and media routing within Meow Wolf’s show systems. Show systems at Meow Wolf consist of QSC Q-SYS cores which are responsible for audio routing and processing, a proprietary Q-SYS plugin called El Jefe which is used for monitoring and control of computers and other elements within the show systems, network video distribution systems, and a show network which is administered by our IT department according to requirements set by the show systems team. A key to success is to create clear and thorough standards together with the Show Systems Architect and ensure that those standards are communicated and upheld throughout the planning of new exhibitions. In addition to creating unique programming for the Q-SYS audio and show control needs of each exhibition, the Show Systems programmer works with internal and external teams to update and refine templates and plugins for Q-SYS, the El Jefe plugin, and the Watchdog monitoring application.

NEW YORK CITY

Associate General Manager
Curious Hedgehog
Term: Full time
Salary: $80k


LINK

Curious Hedgehog II LLC seeks an experienced creative professional to join their internal team as the Associate General Manager and assist with the multi-production rollout of Dungeons & Dragons The Twenty-Sided Tavern, a new live, interactive stage experience that employs audience interaction, branching narratives, improv, and extensive game design. This position will serve as a key individual within the company, working collaboratively with the Producers, C-Suite Executives, Marketing Director, License Managers, and external vendors and contractors to ensure quality, efficient, successful, and inclusive company operations. This is an especially exciting project for managers who are interested in gaming (particularly tabletop games like D&D), nerd-based demographics and community engagement, non-traditional performance models, interactive performance, highly collaborative teams, touring and international productions, and working with licensed content.


Senior Director, Events & Experiential Marketing
David Yurman
Term: Hybrid Full-time Director
Compensation: $175,000/yr — $190,000/yr
Posted: 1/29/24

LINK

The Event & Experiences function at David Yurman plays an important role across Marketing and Sales as it helps expose consumers to experiential expression of the brand. The David Yurman experience is a unique balance of elevated creativity, and high touch intimacy that a family founded company enables.






The Director of Events & Experiential Marketing defines the experiential express for David Yurman by defining the Event Strategy linked to the business and brand objectives, communicating the Event Strategy and Calendar to key stakeholders, developing and executing the Events across all of our experiential platforms: Consumer, Retail, and Wholesale. They will work cross-functionally to concept and execute events that drive sales while elevating brand experience, drive strategic traffic at key moments to retail doors, and reach new audiences firmly establishing David Yurman’s brand proposition.

IRVINE, CA

Director, Experiential Marketing Events
Rivian
Term: On-site Full-time Director
Compensation: $189,000/yr — $217,000/yr

LINK

As Rivian’s Director of Events, you will be responsible for developing the overall engagement and activation strategy for elevated brand events, regional sales and marketing activations, road shows, and asset light activations through North America. You will imagine new forms of interactive moments with the brand’s existing fans and owners, while building new means of attracting new ones. You will work cross functionally to manage and implement activations and programs with the greater Comms, Marketing, and Sales organizations, in direct service to Rivian’s greater Experiential Marketing organization goals. You will think through creative and mission driven solutions that ladder up to Rivian’s brand awareness and growth goals — thinking through scale when necessary and one of a kind executions as well. You will lead production and execution specifically at the intersection of partnerships, events, community, and support retail/spaces teams — inclusive of factory experiences when complexity requires it. Key partners you’ll collaborate with throughout this process include: Marketing Strategy, Digital Marketing, Content, Design, Sales, Comms, Commercial Analytics, Culinary, Special Projects, VOC, Facilities, Security, Digital Tech, etc. You will partner closely with all the above teams to architect and execute programs that continuously support a world class Commercial organization and most importantly, our customers.

HYBRID/BRISTOL, UK

Position Executive Producer (Immersive Arts)
Watershed
Term: Part Time/Fixed Term Contract runs until 31 January 2027–4 days per week — Pro Rata
Compensation £55,176 per annum (pro rata)

Location Hybrid working, will be required to travel. With occasional requirement for in person working in Bristol.

LINK

Immersive Arts will convene, commission and support a new wave of artists to make and share extraordinary immersive work. The programme brings together two universities, four producing venues and UK-wide expertise from organisations with specialist expertise around inclusion, training, showcasing and research. The partners — Pervasive Media Studio (Watershed, UWE Bristol, University of Bristol, England), Wales Millennium Centre (Wales), Nerve Centre (Northern Ireland), Cryptic (Scotland), Crossover Labs, Unlimited, XR Diversity Initiative and Immerse UK — are united by an ongoing commitment to support artists and reach audiences while building equity in the sector.

In three years, we will commission over 200 artists to engage, experiment and explore the possibilities of immersive technology. We will create inclusive opportunities for artists of all backgrounds, from across the four nations and multiple languages of the UK to bring their creativity to the fore. Through an integrated programme of research, we will capture and share insight and learning about what works best for the wider sector. We will establish a powerful network of practice and exhibition within which a distinctive UK immersive arts sector can emerge and flourish.

BOSTON

Design Engineer
Level 99
Term: Full-Time /Hybrid
Compensation: Unlisted

LINK

The Design Engineer is responsible for the development, design, and planning for best-in-class physical game content. Level99 Engineers identify critical aspects of new challenges and create prototypes to assess both the technical and experiential risks presented. They work closely with the project management, creative, and software development teams to ensure that scenic details and important gameplay moments are successfully executed. The Design Engineer drafts drawing packages that detail the construction of rooms for both in-house and external fabrication, and oversees the production and final assembly process, continually improving designs after installation. This is a “working” design engineer role, with the Design Engineer responsible for managing and organizing the work, as well as prototyping and implementing finished solutions directly. A Design Engineer is passionate about getting the details right, anticipating staff and guest needs, and advancing the Level99 brand. A Level99 Engineer has honesty and personal integrity that is above reproach, prefers a joyful and positive approach to challenging situations, chooses humility over the need to “be right,” and in all things acts as though s/he is the Owner and Operator of each Level99 venue.


SAN FRANCISCO

Technical/FX Artist Graduate Intern, Summer 2024ILM
Industrial Light & Magic: ILM Immersive
Term: Full Time Internship
Rate: $45.00 per hour
Posted on Feb 2



LINK

ILM Immersive produces premium, story‐based immersive entertainment experiences for the following real‐time rendered platforms: Immersive Cinema, Virtual Reality, Mixed Reality, Theme Parks, and New Media. The ILM Immersive FX/Technical Art Intern will utilize fine art and technical art skills to contribute to the production of experiences by integrating with the development team to assist in the creation of shaders, visual effects, tools, and other more complex technical aspects of crafting art assets.

We’re on a mission: building the future. We’re working in this crazy‐fun, hybridized fusion of entertainment where exceptionally high‐end (previously pre‐rendered) VFX meets interactive, immersive stories. That spectacular mash‐up results in unparalleled real‐time worlds where we endeavor to raise the bar for experiences and visuals as high as we possibly can. As if making compelling movies and games wasn’t hard enough in isolation! Don’t get us wrong, we’re not complaining about the challenges. That’s literally why we come to work: It is our great fortune to be standing at the crossroads ‐ unconstrained by a specific title or universe ‐ in a collaborative, highly creative, and highly technical work environment. If that sounds interesting, jump in. We still believe in picking up hitchhikers.


AWARD & FESTIVAL DEADLINES

CANNES

Immersive Competition
Festival De Cannes
Registration Fee: None
Due: Thursday 22 Feb 2024
Exhibition Dates: May 14 to May 24



LINK

Guidelines:

  • Registration is open to immersive installation or performing show exploring new form of storytelling and released after the 1st January 2023
  • Premiere status is not mandatory
  • exploring new kinds of storytelling, such as 1st person, interactive or multi-sensory narratives
  • be designed for multiple users (in interaction or not)
  • using any XR technologies (Virtual Reality, Augmented Reality, Mixed Reality) or any other immersive set up such as binaural 3D audio ;
  • completed in 2023 or 2024 (work-in-progress are eligible too, provided they must be completed by 29 March 2024 — hard deadline).

NEW YORK CITY

Games For Change Awards
Submission Fee: None
Ceremony Date: June 28, 2024
Deadline: February 12, 2024, @ 11:59 PM ET.


LINK

The annual G4C Awards celebrates the year’s best games and immersive experiences that transcend traditional entertainment, championing social impact, fostering learning, and pushing the boundaries of interactive media. Following an expert-led evaluation process, 3 titles will emerge as finalists in each of the 11 competitive award categories and will be highlighted at the Games for Change Festival. New to this year’s lineup of categories is Best Environmental Engagement!

All games and immersive experiences must fall within the broad confines of being a “game/immersive experience for change”, addressing real-world challenges, improving people’s lives, driving social change, serving as critical tools in humanitarian and educational efforts, inspiring learning, encouraging empathy, or making a difference.

All submissions must be in a digital format and be fully playable.


Online

IndieCade Anywhere and Everywhere
IndieCade
Festival Dates: Fall 2024
Regular Submissions Deadline
April 15th, 2024 at 12 Noon PDT (GMT -7)
Fee: $75 USD



Late Submissions Deadline
June 1st, 2024 at 12 Noon PDT (GMT -7)
Regular Rate + $45 USD late fee

LINK

Submissions for our 2024 season include our online Festival — IndieCade Anywhere and Everywhere, as well as consideration for any and all in-person events, as well as our ongoing streaming features and activities for the year.

IndieCade accepts and features a wide spectrum of games and experiences including tabletop, VR, AR, Escape Rooms, Zoom Games, mobile, traditional digital games, and more — regardless of platform, style, experience, or background, and we especially encourage work-in-progress, as well as, completed projects.

IndieCade Anywhere and Everywhere is IndieCade’s online festival for 2024 and will be held in the fall. This online event is built from the ground up specifically to highlight and feature games of all types, along with their creators, from around the world.


Discover the latest immersive events, festivals, workshops, and more at our new site EVERYTHING IMMERSIVE, home of NoPro’s show listings.

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